deg2rad (x)....... transposes from degrees to radians

*result = mod((x/360)*2*pi,2*pi)*

eucdist (X1,X2,Y1,Y2)....... 2D Euclidean distances btw. 2 sets of points

*Calculates a distance matrix M between two sets of points described by their x and y coordinates.*

gauss (x,mu,sigma)....... gauss function output

*(1/(sigma*(sqrt(2*pi))))*exp(-((x-mu).^2)./(2*sigma*sigma))*

rad2deg (x)....... transposes from radians to degrees

*result = mod((x/(2*pi))*360,360)*

rotation_matrix (degx,degy,degz,hand)....... calculates rotation matrix for given angles

*treats the different rotations in order x then y then z.
In other words it's the rotation_matrix R = Rz*Ry*Rx. Degrees of rotation are given in radians.*

roundshow....... a 3D round show of a plot

*a 3D round show, simply changes the view in regular intervals.*

scalebar (unit,pos)....... add a scalebar to a plot

shine....... add some effects on current axis

*polishes the graphical output.
By default simply adds a camera light (therefore the name "shine"),
which typically sets the figure renderer to opengl as a side effect.*

tprint....... simplified printing

*prints the current figure to a file.*

gifmaker....... make a movie with transparent background

*appends frames one by one to a movie.*

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